Navigation

Key Effect
Middle Mouse Button Rotate
Mouse Wheel Zoom
Shift + Middle Mouse Button Pan
Ctrl + Middle Mouse Button Zoom Smoothly

Tool Panel and Property Panel

Key Effect Usage
T Tool bar Move, Rotate, etc.
N Side bar Location, Rotation, XYZ Euler, Dimensions

Selection Tools

Key Effect
Left Mouse Button Select
A Select All
AA / Alt + A De-select All
B Box Select
C Circle Select
Ctrl + Right Mouse Button Lasso Select

Transform Tools

Key Effect
G Grab Tool
R Rotate
S Scale
X/Y/Z Constraint Axis
Left Mouse Button Confirm
Right Mouse Button Cancel

Pivot Point and 3D Cursor

Key Effect
Shift + Right Mouse Button Place 3D Cursor
Shift + C Reset 3D Cursor

Add, Delete, Duplication

Key Effect
Shift + A Add Menu
X Delete
Shift + D Duplicate Objects
Alt + D Duplicate Linked

Parent Object

Key Effect
Shift + Left Mouse Button Select > 1 Items
Ctrl + P Parent
Alt + P Remove Parent

Number Pad

Key Effect
1 Front View
3 Right View
5 Perspective / Orthographic
7 Top View
0 Camera View
Home View All
. View Selected

Shading of View

Key Effect Usage
Z Shading menu Change to other Shading
Shift + Z Wireframe / Solid Quick toggle Wireframe / Solid

Object and Edit

Key Effect
Tab Switch Object Mode / Edit Mode

Edit Mode

Key Effect
1 Vertex Mode
2 Edge Mode
3 Face Mode
Alt + Left Mouse Button (Shift+ Alt + Left Mouse Button in Linux) Select Edge / Face Loop
Ctrl + B Bevel Tool
E Extrude
X Delete Menu
Ctrl + R Loop Cut Tool
K Cut Faces
Alt + M Vertex Menu (Merge)
F Fill Vertex / Edge
K Knife tool
P Separate

Object Mode

Key Effect
Ctrl + J Join Objects

Material

Feel Material Render Setting Environment
Plaster Diffuse BSDF - Color Ambient Occlusion HDRI
Plastic Glossy BSDF - Specular, Roughness / /
Metal, Gold, Silver Principled BSDF - Metallic, Roughness / /
Emission (Light) Emission - Color, Strength Bloom Dark
Mirror Principled BSDF - Reflective plane Screen Space Reflections HDRI
Glass Principled BSDF - Screen Space Refractions Enable Refractions HDRI
Toon Shade Editor - Color Ramp, MixRGB / Light source

Texture Influence

Texture Type Color Space Node Connect to R=Render Properties
M = Material Properties
Color Map sRGB Add > Texture > Image Texture Base Color /
Bump Map Non-Color Add > Vector > Bump > Height Normal /
Normal Map Non-Color Add > Vector > Normal Map Normal /
Reflection map (1) Non-Color Add > Converter > ColorRamp Roughness /
Reflection map (2) Non-Color Add > Converter > ColorRamp Roughness R: Screen Space Reflection
M: Specular = 1
Transparency Map Non-Color / Alpha M: Blend mode = Alpha Blend
M: Shadow Mode = Alpha Clip
Displacement * / Modifier > Subdivision
Modifier > Displace
/ *Use Object Modifier

Light Intensity

Type Lux
Sunlight 20000 - 120000
Single Fluorescent Light 500
Candle Light 1

Color Representation

Color Representation
Red Energy
Orange Warmth
Yellow Happiness
Green Nature
Blue Calm
Indigo Dignified
Violet Mystery

Color Meanings

Blender Lights

Visual effect Shading Node Render Setting
Indoor Lighting Global illumination Reflection, Emission Shader, Light Probe - Irradiance Volume Ambient Occlusion, Boom, Screen Space Reflections, Indirect Lighting
Outdoor Lighting Fog Principled Volume for object, Noise Texture, Position of World texture Ambient Occlusion, Boom, Screen Space Reflections, Volumetric Start/End, Volumetric Shadow

Joining Objects

  • Select the objects you want -> F3 -> Type Join

Focus on Object

https://blender.stackexchange.com/questions/6735/how-to-focus-on-the-selected-object

  • . in numpad
  • or menu View > Align View > View Selected

Useful Addons

  • Add Mesh: Extra Objects
  • Node Wrangler

Part of the geometry disappears when in edit mode

Original Post
Press Alt + H in edit mode to reveal the hidden object.