Live2D in Hexo
Feel so lonely building your own blog? You can add a anime character on your blog!
Markdown Cheatsheet
Many People dont know how to write a .md file so I fork the cheatsheet from somewhere else and put it here. P.S. Github readme.md doesnt support html tags.
Set Up Your Hexo Website
Wanna make your first blog? I recommend using hexo to build your blog! In Hexo, All features of GitHub Flavored Markdown are supported. You can even use most Octopress plugins in Hexo, and Node.js brings you incredible generating speed.
Steps of Media Production
Film, also called movie or motion picture or (less widely) The Seventh Art, is a visual art-form used to simulate experiences that communicate ideas, stories, perceptions, feelings, beauty or atmosphere, by the means of recorded or programmed[vague] moving images, along with sound (and more rarely) other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and to the art form that is the result of it.
Reflection after playing "Fran Bow"
Last month I finished a game called “Fran Bow”. It is an indie psychological horror point and clicks adventure game and it tells a story of a ten-year-old girl who witnessed her parents being murdered violently. The game has a great mind-blowing story, and it also brings out an inspiring message. Then once I saw an interview with the Fran Bow developer on the internet somewhere, when the developer Natalia Figueroa was asked about the inspiration behind the story of Fran Bow, she said it’s based on her past struggling moments. Her answer brought me to a question. Do I have to live in a struggling moment in order to create a good story? Or I could do this in a different way? I have grown interested in this question because being a writer is one of my dream jobs and I want to create epic stories. To me, I think creativity could be brew in both struggling moments and harmonic moments.
My Anti-Resume.
An anti-resume is a document or statement that highlights a person's failures, rejections, and setbacks.